﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ARelogRelog
{
    public class ARelogMonitor
    {
        public string GamePath
        {
            get;
            private set;
        }

        public string BuddyPath
        {
            get;
            private set;
        }

        public bool Enabled
        {
            get;
            private set;
        }

        public ARelogMonitor(string gamePath, string buddyPath, bool enabled)
        {
            GamePath = gamePath;
            BuddyPath = buddyPath;
            Enabled = enabled;
        }
    }
}
